%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
  m_ObjectHideFlags: 1
  serializedVersion: 2
  m_Modification:
    m_TransformParent: {fileID: 0}
    m_Modifications: []
    m_RemovedComponents: []
  m_SourcePrefab: {fileID: 0}
  m_RootGameObject: {fileID: 1739999034019088}
  m_IsPrefabAsset: 1
--- !u!1 &1739999034019088
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4214424005984306}
  - component: {fileID: 33380405461387588}
  - component: {fileID: 23870000250196262}
  m_Layer: 0
  m_Name: Info_Board
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 4294967295
  m_IsActive: 1
--- !u!4 &4214424005984306
Transform:
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1739999034019088}
  m_LocalRotation: {x: -0, y: -1, z: -0, w: 0.00000019371507}
  m_LocalPosition: {x: 12.907, y: 0.93, z: 0.52}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: -180.00002, z: 0}
--- !u!23 &23870000250196262
MeshRenderer:
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1739999034019088}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 4294967295
  m_Materials:
  - {fileID: 2100000, guid: 0a3fd9821c724d441ac389e97b48eea6, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!33 &33380405461387588
MeshFilter:
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1739999034019088}
  m_Mesh: {fileID: 4300000, guid: 9e59e72a7c6407941b91eafc7df8d465, type: 3}
