Added StopReplay() when changing scenes

This commit is contained in:
Thorbjoern
2025-07-19 14:18:26 +02:00
parent 65b8d68461
commit 0594f7c42b
2 changed files with 12 additions and 1 deletions
@@ -326,7 +326,6 @@ namespace GhostSystem
TrackedObjects.RemoveRange(TrackedObjects.Count - doorCount, doorCount);
doorCount = 0;
}
}
}