Changed some targets, cleaned up scenes and added some colliders

This commit is contained in:
Thorbjoern
2025-07-10 11:52:07 +02:00
parent 7a41385ee8
commit 0c88696edb
97 changed files with 6075 additions and 3460 deletions
+16 -3
View File
@@ -3,7 +3,22 @@ guid: 0306ccc893463b84aa808f032c17e4c4
ModelImporter:
serializedVersion: 22200
internalIDToNameTable: []
externalObjects: {}
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Door
second: {fileID: 2100000, guid: 42b28cf36320cb14d8cc6553dccf03be, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Door Frame
second: {fileID: 2100000, guid: 05eedc0cf2c5c9842ae07f0679a6e759, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Handle
second: {fileID: 2100000, guid: e01b9202b15e2d44cafa05741b08ae93, type: 2}
materials:
materialImportMode: 2
materialName: 0
@@ -16,8 +31,6 @@ ModelImporter:
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings: