Deaktivated Multiplayer but did not remove it

This commit is contained in:
Thorbjoern
2025-06-09 22:49:09 +02:00
parent b786aab1d2
commit 44e3ba0541
12 changed files with 13935 additions and 586 deletions
@@ -18,8 +18,7 @@ public class OVRStickAndRoomscaleMovement : NetworkBehaviour
void Start()
{
if (!IsOwner)
return;
//if (!IsOwner) return;
characterController = GetComponent<CharacterController>();
@@ -29,7 +28,7 @@ public class OVRStickAndRoomscaleMovement : NetworkBehaviour
void Update()
{
if (!IsOwner) return;
//if (!IsOwner) return;
// 1. Real-World Position des Headsets bestimmen
Vector3 headLocalPos = rigRoot.InverseTransformPoint(cameraTransform.position);