Neue Räume und Assets hinzugefügt. Alles verkackt und wieder repariert.

This commit is contained in:
Thorbjoern
2025-07-08 20:08:27 +02:00
parent 28cd11c683
commit 5a72292374
2385 changed files with 863054 additions and 20344 deletions
@@ -1,7 +1,7 @@
fileFormatVersion: 2
guid: 03aa99419670d9840a32509ff44e82f8
ModelImporter:
serializedVersion: 20300
serializedVersion: 22200
internalIDToNameTable: []
externalObjects: {}
materials:
@@ -14,9 +14,8 @@ ModelImporter:
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
@@ -39,13 +38,15 @@ ModelImporter:
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 0
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
generateSecondaryUV: 1
useFileUnits: 1
keepQuads: 0
weldVertices: 1
@@ -54,6 +55,7 @@ ModelImporter:
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
@@ -64,6 +66,7 @@ ModelImporter:
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
@@ -96,6 +99,7 @@ ModelImporter:
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 0
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData: