Neue Räume und Assets hinzugefügt. Alles verkackt und wieder repariert.

This commit is contained in:
Thorbjoern
2025-07-08 20:08:27 +02:00
parent 28cd11c683
commit 5a72292374
2385 changed files with 863054 additions and 20344 deletions
+7 -30
View File
@@ -58,6 +58,9 @@ MeshRenderer:
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -127,7 +130,6 @@ GameObject:
- component: {fileID: 8099285779346908721}
- component: {fileID: 3461371208082233073}
- component: {fileID: 1020079308227906211}
- component: {fileID: 1424256938945069236}
m_Layer: 0
m_Name: Light
m_TagString: Untagged
@@ -175,10 +177,13 @@ MeshRenderer:
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: -7964107986667598607, guid: f2079779addecb74693c22ee505930fc, type: 3}
- {fileID: 2100000, guid: e6242fc2bbc1f4844a78a6766d82209d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -200,31 +205,3 @@ MeshRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!114 &1424256938945069236
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8731825575704768273}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a28e27cacfc7e70479097f0a63c37217, type: 3}
m_Name:
m_EditorClassIdentifier:
UID: 1664531894
color: {r: 1, g: 1, b: 1, a: 1}
intensity: 10
texture: {fileID: 0}
cutoff: 100
samples: 256
samples2: 16
samples2_previous: 16
bitmask: 1
selfShadow: 1
bakeToIndirect: 1
shadowmask: 0
indirectIntensity: 1
shadowmaskFalloff: 0
maskChannel: 0
lmid: -7