Made It Work

Various improvements in scripts and working with the old loding mechanism
This commit is contained in:
Thorbjoern
2025-06-30 13:21:14 +02:00
parent 643c071c51
commit 8ba92556d1
11 changed files with 876 additions and 529 deletions
+3 -3
View File
@@ -13,7 +13,7 @@ PlayerSettings:
useOnDemandResources: 0
accelerometerFrequency: 60
companyName: TH
productName: PassThroughScene
productName: RoomAware VR (noPortals)
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
@@ -167,7 +167,7 @@ PlayerSettings:
androidMaxAspectRatio: 2.4
androidMinAspectRatio: 1
applicationIdentifier:
Android: com.TH.PassThroughScene
Android: com.TH.RoomAwareVRnoPortals
Standalone: com.DefaultCompany.VR-Multiplayer
iPhone: com.Unity-Technologies.com.unity.template.urp-blank
buildNumber:
@@ -555,7 +555,7 @@ PlayerSettings:
m_APIs: 15000000
m_Automatic: 0
- m_BuildTarget: WindowsStandaloneSupport
m_APIs: 1500000002000000
m_APIs: 0200000015000000
m_Automatic: 0
m_BuildTargetVRSettings: []
m_DefaultShaderChunkSizeInMB: 16