Converted everything to Meta XR All in One to make Eye-Tracking work again

This commit is contained in:
Thorbjoern
2025-06-01 04:30:55 +02:00
parent dd98bacb75
commit a5f152a23f
68 changed files with 71137 additions and 764 deletions
+3 -2
View File
@@ -12,8 +12,9 @@ AudioManager:
m_DSPBufferSize: 1024
m_VirtualVoiceCount: 512
m_RealVoiceCount: 32
m_SpatializerPlugin:
m_AmbisonicDecoderPlugin:
m_EnableOutputSuspension: 1
m_SpatializerPlugin: Meta XR Audio
m_AmbisonicDecoderPlugin: Meta XR Audio
m_DisableAudio: 0
m_VirtualizeEffects: 1
m_RequestedDSPBufferSize: 0
+6 -1
View File
@@ -14,9 +14,12 @@ EditorBuildSettings:
- enabled: 0
path: Assets/_Scenes/SampleScene Copy.unity
guid: d1d4beef77e60314b84afec3230e2311
- enabled: 1
- enabled: 0
path: Assets/_Scenes/TestScene.unity
guid: 95fce99b6a2e1fa448d27ff8d88c7bef
- enabled: 1
path: Assets/_Scenes/TestSceneMeta.unity
guid: 91bfb95032feb044c81a3964f5553fec
- enabled: 0
path: Assets/_Scenes/NetworkTest.unity
guid: b5976c62b73452e43a494b19eee50119
@@ -57,6 +60,8 @@ EditorBuildSettings:
path: Assets/_Scenes/CQB/Room 12.unity
guid: 183ff68200b7fb8498ca55bf95de872c
m_configObjects:
Unity.XR.Oculus.Settings: {fileID: 11400000, guid: 734f15aa67f6c994aabd946b919ab4ea,
type: 2}
com.unity.xr.management.loader_settings: {fileID: 11400000, guid: e3aee76b9372917449aef639e2f74814,
type: 2}
com.unity.xr.openxr.settings4: {fileID: 11400000, guid: 87b413c5a910b15498a98200731b1754,
+6 -5
View File
@@ -144,7 +144,8 @@ PlayerSettings:
visionOSBundleVersion: 1.0
tvOSBundleVersion: 1.0
bundleVersion: 0.0.1
preloadedAssets: []
preloadedAssets:
- {fileID: 11400000, guid: a26d5740cd5bdfb4dad352b97053752f, type: 2}
metroInputSource: 0
wsaTransparentSwapchain: 0
m_HolographicPauseOnTrackingLoss: 1
@@ -176,7 +177,7 @@ PlayerSettings:
tvOS: 0
overrideDefaultApplicationIdentifier: 1
AndroidBundleVersionCode: 1
AndroidMinSdkVersion: 30
AndroidMinSdkVersion: 32
AndroidTargetSdkVersion: 32
AndroidPreferredInstallLocation: 0
aotOptions:
@@ -258,7 +259,7 @@ PlayerSettings:
clonedFromGUID: f9aa94d3cea2f4d49b4b8ea6ba3f701b
templatePackageId: com.unity.template.vr-multiplayer@2.0.5
templateDefaultScene: Assets/Scenes/SampleScene.unity
useCustomMainManifest: 0
useCustomMainManifest: 1
useCustomLauncherManifest: 0
useCustomMainGradleTemplate: 0
useCustomLauncherGradleManifest: 0
@@ -842,8 +843,8 @@ PlayerSettings:
webGLCloseOnQuit: 0
webWasm2023: 0
scriptingDefineSymbols:
Android: USE_INPUT_SYSTEM_POSE_CONTROL;USE_STICK_CONTROL_THUMBSTICKS
Standalone: USE_INPUT_SYSTEM_POSE_CONTROL;USE_STICK_CONTROL_THUMBSTICKS
Android: USE_INPUT_SYSTEM_POSE_CONTROL;USE_STICK_CONTROL_THUMBSTICKS;ISDK_OPENXR_HAND
Standalone: USE_INPUT_SYSTEM_POSE_CONTROL;USE_STICK_CONTROL_THUMBSTICKS;ISDK_OPENXR_HAND
Windows Store Apps: USE_INPUT_SYSTEM_POSE_CONTROL;USE_STICK_CONTROL_THUMBSTICKS
additionalCompilerArguments: {}
platformArchitecture: {}
+3
View File
@@ -9,6 +9,9 @@ TagManager:
- Anchor
- PlayerHand
- Destroyer
- SpawnPoint
- RemotePlayer
- InvisibleForPlayer
layers:
- Default
- TransparentFX