Added proper heat toggle

This commit is contained in:
Thorbjoern
2025-07-20 06:39:01 +02:00
parent d0e6f0fd87
commit bd04aafa03
3 changed files with 2194 additions and 23 deletions
File diff suppressed because it is too large Load Diff
@@ -17,6 +17,8 @@ public class EyeTrackingCollisionPoints : MonoBehaviour
public GameObject hitPoint; public GameObject hitPoint;
public bool heatIsActive = false;
private void FixedUpdate() private void FixedUpdate()
{ {
RaycastHit hit; RaycastHit hit;
@@ -26,8 +28,12 @@ public class EyeTrackingCollisionPoints : MonoBehaviour
if ( hitPoint != null && Physics.Raycast(transform.position, rayCastDirection, out hit, rayDistance, gazableLayers)) if ( hitPoint != null && Physics.Raycast(transform.position, rayCastDirection, out hit, rayDistance, gazableLayers))
{ {
hitPoint.transform.position = new Vector3(hit.point.x, hit.point.y, hit.point.z); hitPoint.transform.position = new Vector3(hit.point.x, hit.point.y, hit.point.z);
if (heatIsActive)
{
FindVisibleTargets(hitPoint.transform.position); FindVisibleTargets(hitPoint.transform.position);
} }
}
} }
public Transform SpawnHitPoint() // Wird durch LocalPlayerReferences aufgerufen, um nicht zu oft den GhostRecorder zu suchen. public Transform SpawnHitPoint() // Wird durch LocalPlayerReferences aufgerufen, um nicht zu oft den GhostRecorder zu suchen.
@@ -52,5 +58,10 @@ public class EyeTrackingCollisionPoints : MonoBehaviour
} }
} }
} }
public void IsHeatActive(bool heatActive)
{
heatIsActive = heatActive;
}
} }
+1 -1
View File
@@ -74,7 +74,7 @@ EditorBuildSettings:
- enabled: 1 - enabled: 1
path: Assets/_Scenes/CQB/Room 12.unity path: Assets/_Scenes/CQB/Room 12.unity
guid: 183ff68200b7fb8498ca55bf95de872c guid: 183ff68200b7fb8498ca55bf95de872c
- enabled: 1 - enabled: 0
path: Assets/_Scenes/CQB/End.unity path: Assets/_Scenes/CQB/End.unity
guid: 1aa1485b0239d5943aaca87a1154ad67 guid: 1aa1485b0239d5943aaca87a1154ad67
m_configObjects: m_configObjects: