Added Observation Scene to show the Replay

This commit is contained in:
Thorbjoern
2025-05-26 18:56:25 +02:00
parent 37c6bd8269
commit c304bc0e10
211 changed files with 60070 additions and 14 deletions
@@ -0,0 +1,17 @@
using UnityEngine;
namespace Unity.Cinemachine.Samples
{
/// <summary>
/// Helper class to set the interpolation of a rigidbody.
/// </summary>
[RequireComponent(typeof(Rigidbody))]
public class RigidbodyInterpolationSetter : MonoBehaviour
{
Rigidbody m_Rigidbody;
void Start() => m_Rigidbody = GetComponent<Rigidbody>();
public void SetInterpolation(bool on) =>
m_Rigidbody.interpolation = on ? RigidbodyInterpolation.Interpolate : RigidbodyInterpolation.None;
}
}