Added Observation Scene to show the Replay

This commit is contained in:
Thorbjoern
2025-05-26 18:56:25 +02:00
parent 37c6bd8269
commit c304bc0e10
211 changed files with 60070 additions and 14 deletions
@@ -0,0 +1,21 @@
using UnityEngine;
namespace Unity.Cinemachine.Samples
{
public class TurnAroundPlayer : MonoBehaviour
{
public GameObject Player;
SimplePlayerController m_PlayerController;
void Start()
{
m_PlayerController = Player.GetComponent<SimplePlayerController>();
}
void OnTriggerEnter(Collider other)
{
if (other.CompareTag(Player.tag))
m_PlayerController.MoveZ.Value *= -1f; // flip direction
}
}
}