diff --git a/Assets/XR/Settings/OpenXR Package Settings.asset b/Assets/XR/Settings/OpenXR Package Settings.asset index 6a75aa8..5d3225b 100644 --- a/Assets/XR/Settings/OpenXR Package Settings.asset +++ b/Assets/XR/Settings/OpenXR Package Settings.asset @@ -439,7 +439,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4710975c7840e7d499bbb3757c22b0a5, type: 3} m_Name: MetaXRSubsampledLayout Android m_EditorClassIdentifier: - m_enabled: 0 + m_enabled: 1 nameUi: Meta XR Subsampled Layout version: 0.0.1 featureIdInternal: com.meta.openxr.feature.subsampledLayout @@ -499,7 +499,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: c4b862ee14fb479fbfe5fffe655d3ed3, type: 3} m_Name: MetaQuestTouchProControllerProfile Standalone m_EditorClassIdentifier: - m_enabled: 0 + m_enabled: 1 nameUi: Meta Quest Touch Pro Controller Profile version: 0.0.1 featureIdInternal: com.unity.openxr.feature.input.metaquestpro diff --git a/Assets/_Scenes/TestSceneMeta Offline.unity b/Assets/_Scenes/TestSceneMeta Offline.unity index b3ea4d2..1c9f361 100644 --- a/Assets/_Scenes/TestSceneMeta Offline.unity +++ b/Assets/_Scenes/TestSceneMeta Offline.unity @@ -942,148 +942,6 @@ SkinnedMeshRenderer: m_Center: {x: 0, y: 0, z: 0.0065302965} m_Extent: {x: 0.007695117, y: 0.0076951184, z: 0.01916013} m_DirtyAABB: 0 ---- !u!21 &73400054 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: PortalMat (for Surface) - m_Shader: {fileID: -6465566751694194690, guid: a47a55574e258ae4f97fad14d64ff151, - type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: - - MOTIONVECTORS - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _Albedo: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BaseMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _TexLeft: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _TexRight: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _AddPrecomputedVelocity: 0 - - _AlbedoAlpha: 1 - - _AlphaClip: 0 - - _AlphaToMask: 0 - - _Blend: 0 - - _BlendModePreserveSpecular: 1 - - _BumpScale: 1 - - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - - _Cull: 2 - - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _DstBlendAlpha: 0 - - _EnvironmentReflections: 1 - - _FadeColorBlend: 0.004822666 - - _ForceEye: 0 - - _GlossMapScale: 0 - - _Glossiness: 0 - - _GlossyReflections: 0 - - _Metallic: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.005 - - _QueueControl: 0 - - _QueueOffset: 0 - - _ReceiveShadows: 1 - - _Smoothness: 0.5 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _SrcBlendAlpha: 1 - - _Surface: 0 - - _WorkflowMode: 1 - - _ZWrite: 1 - - _flipY: 0 - m_Colors: - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _FadeColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - - _Tiling_And_Offset: {r: 1, g: 1, b: 0, a: 0} - - _WorldDir: {r: 0, g: 0, b: 0, a: 0} - - _WorldPos: {r: 0, g: 0, b: 0, a: 0} - m_BuildTextureStacks: [] - m_AllowLocking: 1 --- !u!1 &79922869 GameObject: m_ObjectHideFlags: 0 @@ -1890,7 +1748,7 @@ PrefabInstance: type: 3} propertyPath: 'm_Materials.Array.data[0]' value: - objectReference: {fileID: 1180764756} + objectReference: {fileID: 2050939159} - target: {fileID: 7698898345407554876, guid: 80f01f07be8048f4582821772419a545, type: 3} propertyPath: portalableObjects.Array.size @@ -3032,7 +2890,7 @@ PrefabInstance: type: 3} propertyPath: 'm_Materials.Array.data[0]' value: - objectReference: {fileID: 73400054} + objectReference: {fileID: 1767975941} - target: {fileID: 7698898345407554876, guid: 80f01f07be8048f4582821772419a545, type: 3} propertyPath: portalableObjects.Array.size @@ -3577,7 +3435,7 @@ PrefabInstance: type: 3} propertyPath: 'm_Materials.Array.data[0]' value: - objectReference: {fileID: 1049683634} + objectReference: {fileID: 688925975} - target: {fileID: 7698898345407554876, guid: 80f01f07be8048f4582821772419a545, type: 3} propertyPath: portalableObjects.Array.size @@ -4450,148 +4308,6 @@ Transform: m_Children: [] m_Father: {fileID: 1704555133} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!21 &597148020 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: PortalMat (for Surface) - m_Shader: {fileID: -6465566751694194690, guid: a47a55574e258ae4f97fad14d64ff151, - type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: - - MOTIONVECTORS - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _Albedo: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BaseMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _TexLeft: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _TexRight: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _AddPrecomputedVelocity: 0 - - _AlbedoAlpha: 1 - - _AlphaClip: 0 - - _AlphaToMask: 0 - - _Blend: 0 - - _BlendModePreserveSpecular: 1 - - _BumpScale: 1 - - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - - _Cull: 2 - - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _DstBlendAlpha: 0 - - _EnvironmentReflections: 1 - - _FadeColorBlend: 0.004822666 - - _ForceEye: 0 - - _GlossMapScale: 0 - - _Glossiness: 0 - - _GlossyReflections: 0 - - _Metallic: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.005 - - _QueueControl: 0 - - _QueueOffset: 0 - - _ReceiveShadows: 1 - - _Smoothness: 0.5 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _SrcBlendAlpha: 1 - - _Surface: 0 - - _WorkflowMode: 1 - - _ZWrite: 1 - - _flipY: 0 - m_Colors: - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _FadeColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - - _Tiling_And_Offset: {r: 1, g: 1, b: 0, a: 0} - - _WorldDir: {r: 0, g: 0, b: 0, a: 0} - - _WorldPos: {r: 0, g: 0, b: 0, a: 0} - m_BuildTextureStacks: [] - m_AllowLocking: 1 --- !u!1 &627188485 GameObject: m_ObjectHideFlags: 0 @@ -5283,6 +4999,148 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 678778358} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} +--- !u!21 &688925975 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: PortalMat (for Surface) + m_Shader: {fileID: -6465566751694194690, guid: a47a55574e258ae4f97fad14d64ff151, + type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _Albedo: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TexLeft: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TexRight: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlbedoAlpha: 1 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FadeColorBlend: 1 + - _ForceEye: 0 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + - _flipY: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _FadeColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _Tiling_And_Offset: {r: 1, g: 1, b: 0, a: 0} + - _WorldDir: {r: 0, g: 0, b: 0, a: 0} + - _WorldPos: {r: 0, g: 0, b: 0, a: 0} + m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!1 &696650108 GameObject: m_ObjectHideFlags: 0 @@ -7570,148 +7428,6 @@ Transform: m_Children: [] m_Father: {fileID: 1354637779} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!21 &1049683634 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: PortalMat (for Surface) - m_Shader: {fileID: -6465566751694194690, guid: a47a55574e258ae4f97fad14d64ff151, - type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: - - MOTIONVECTORS - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _Albedo: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BaseMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _TexLeft: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _TexRight: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _AddPrecomputedVelocity: 0 - - _AlbedoAlpha: 1 - - _AlphaClip: 0 - - _AlphaToMask: 0 - - _Blend: 0 - - _BlendModePreserveSpecular: 1 - - _BumpScale: 1 - - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - - _Cull: 2 - - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _DstBlendAlpha: 0 - - _EnvironmentReflections: 1 - - _FadeColorBlend: 0.004822666 - - _ForceEye: 0 - - _GlossMapScale: 0 - - _Glossiness: 0 - - _GlossyReflections: 0 - - _Metallic: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.005 - - _QueueControl: 0 - - _QueueOffset: 0 - - _ReceiveShadows: 1 - - _Smoothness: 0.5 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _SrcBlendAlpha: 1 - - _Surface: 0 - - _WorkflowMode: 1 - - _ZWrite: 1 - - _flipY: 0 - m_Colors: - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _FadeColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - - _Tiling_And_Offset: {r: 1, g: 1, b: 0, a: 0} - - _WorldDir: {r: 0, g: 0, b: 0, a: 0} - - _WorldPos: {r: 0, g: 0, b: 0, a: 0} - m_BuildTextureStacks: [] - m_AllowLocking: 1 --- !u!1 &1057078644 GameObject: m_ObjectHideFlags: 0 @@ -8544,6 +8260,18 @@ PrefabInstance: insertIndex: -1 addedObject: {fileID: 627903272} m_AddedComponents: + - targetCorrespondingSourceObject: {fileID: -5539589104885565595, guid: 805f7bec56abd4043a2a57eb410ef0d8, + type: 3} + insertIndex: -1 + addedObject: {fileID: 1134416419} + - targetCorrespondingSourceObject: {fileID: 4826938996065470462, guid: 805f7bec56abd4043a2a57eb410ef0d8, + type: 3} + insertIndex: -1 + addedObject: {fileID: 1134416418} + - targetCorrespondingSourceObject: {fileID: 4568528573568001027, guid: 805f7bec56abd4043a2a57eb410ef0d8, + type: 3} + insertIndex: -1 + addedObject: {fileID: 1134416417} - targetCorrespondingSourceObject: {fileID: -2319694076230793638, guid: 805f7bec56abd4043a2a57eb410ef0d8, type: 3} insertIndex: -1 @@ -8580,6 +8308,22 @@ PrefabInstance: type: 3} insertIndex: -1 addedObject: {fileID: 1458267117} + - targetCorrespondingSourceObject: {fileID: -2424477477586317448, guid: 805f7bec56abd4043a2a57eb410ef0d8, + type: 3} + insertIndex: -1 + addedObject: {fileID: 1112293444} + - targetCorrespondingSourceObject: {fileID: 8182876156399782404, guid: 805f7bec56abd4043a2a57eb410ef0d8, + type: 3} + insertIndex: -1 + addedObject: {fileID: 1112293443} + - targetCorrespondingSourceObject: {fileID: 1893971740810379248, guid: 805f7bec56abd4043a2a57eb410ef0d8, + type: 3} + insertIndex: -1 + addedObject: {fileID: 1112293442} + - targetCorrespondingSourceObject: {fileID: 4141544463769400620, guid: 805f7bec56abd4043a2a57eb410ef0d8, + type: 3} + insertIndex: -1 + addedObject: {fileID: 1112293441} m_SourcePrefab: {fileID: 100100000, guid: 805f7bec56abd4043a2a57eb410ef0d8, type: 3} --- !u!4 &1112293436 stripped Transform: @@ -8587,6 +8331,114 @@ Transform: type: 3} m_PrefabInstance: {fileID: 1112293435} m_PrefabAsset: {fileID: 0} +--- !u!1 &1112293437 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 4141544463769400620, guid: 805f7bec56abd4043a2a57eb410ef0d8, + type: 3} + m_PrefabInstance: {fileID: 1112293435} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1112293438 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 1893971740810379248, guid: 805f7bec56abd4043a2a57eb410ef0d8, + type: 3} + m_PrefabInstance: {fileID: 1112293435} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1112293439 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 8182876156399782404, guid: 805f7bec56abd4043a2a57eb410ef0d8, + type: 3} + m_PrefabInstance: {fileID: 1112293435} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1112293440 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: -2424477477586317448, guid: 805f7bec56abd4043a2a57eb410ef0d8, + type: 3} + m_PrefabInstance: {fileID: 1112293435} + m_PrefabAsset: {fileID: 0} +--- !u!65 &1112293441 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1112293437} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 0.19999999, y: 2.5, z: 7.5} + m_Center: {x: 0, y: 0, z: 0} +--- !u!65 &1112293442 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1112293438} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 7.5, y: 2.5, z: 0.19999999} + m_Center: {x: 0, y: 0, z: 0} +--- !u!65 &1112293443 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1112293439} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 7.5, y: 2.5, z: 0.19999999} + m_Center: {x: 0, y: 0, z: 0} +--- !u!65 &1112293444 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1112293440} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 0.19999999, y: 2.5, z: 7.5} + m_Center: {x: 0, y: 0, z: 0} --- !u!1 &1123328223 GameObject: m_ObjectHideFlags: 0 @@ -8696,6 +8548,87 @@ Transform: m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1134416414 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 4568528573568001027, guid: 805f7bec56abd4043a2a57eb410ef0d8, + type: 3} + m_PrefabInstance: {fileID: 1112293435} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1134416415 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 4826938996065470462, guid: 805f7bec56abd4043a2a57eb410ef0d8, + type: 3} + m_PrefabInstance: {fileID: 1112293435} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1134416416 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: -5539589104885565595, guid: 805f7bec56abd4043a2a57eb410ef0d8, + type: 3} + m_PrefabInstance: {fileID: 1112293435} + m_PrefabAsset: {fileID: 0} +--- !u!65 &1134416417 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1134416414} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 0.19999999, y: 2.5, z: 3.5} + m_Center: {x: 0, y: 0, z: 0} +--- !u!65 &1134416418 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1134416415} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 0.19999999, y: 2.5, z: 3.5} + m_Center: {x: 0, y: 0, z: 0} +--- !u!65 &1134416419 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1134416416} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 3.5, y: 2.5, z: 0.19999999} + m_Center: {x: 0, y: 0, z: 0} --- !u!4 &1141936317 stripped Transform: m_CorrespondingSourceObject: {fileID: 2982427928419053757, guid: 114dd0e59d4d3744d995722c429f5f25, @@ -9061,148 +8994,6 @@ MonoBehaviour: m_EditorClassIdentifier: _hmd: {fileID: 1355135457} _hand: {fileID: 20471329} ---- !u!21 &1180764756 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: PortalMat (for Surface) - m_Shader: {fileID: -6465566751694194690, guid: a47a55574e258ae4f97fad14d64ff151, - type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: - - MOTIONVECTORS - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _Albedo: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BaseMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _TexLeft: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _TexRight: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _AddPrecomputedVelocity: 0 - - _AlbedoAlpha: 1 - - _AlphaClip: 0 - - _AlphaToMask: 0 - - _Blend: 0 - - _BlendModePreserveSpecular: 1 - - _BumpScale: 1 - - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - - _Cull: 2 - - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _DstBlendAlpha: 0 - - _EnvironmentReflections: 1 - - _FadeColorBlend: 0.004822666 - - _ForceEye: 0 - - _GlossMapScale: 0 - - _Glossiness: 0 - - _GlossyReflections: 0 - - _Metallic: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.005 - - _QueueControl: 0 - - _QueueOffset: 0 - - _ReceiveShadows: 1 - - _Smoothness: 0.5 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _SrcBlendAlpha: 1 - - _Surface: 0 - - _WorkflowMode: 1 - - _ZWrite: 1 - - _flipY: 0 - m_Colors: - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _FadeColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - - _Tiling_And_Offset: {r: 1, g: 1, b: 0, a: 0} - - _WorldDir: {r: 0, g: 0, b: 0, a: 0} - - _WorldPos: {r: 0, g: 0, b: 0, a: 0} - m_BuildTextureStacks: [] - m_AllowLocking: 1 --- !u!1 &1181391876 GameObject: m_ObjectHideFlags: 0 @@ -11319,6 +11110,148 @@ MonoBehaviour: _disablePitchFromSource: 1 _disableYawFromSource: 1 _disableRollFromSource: 1 +--- !u!21 &1402549660 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: PortalMat (for Surface) + m_Shader: {fileID: -6465566751694194690, guid: a47a55574e258ae4f97fad14d64ff151, + type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _Albedo: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TexLeft: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TexRight: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlbedoAlpha: 1 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FadeColorBlend: 0.0048309276 + - _ForceEye: 0 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + - _flipY: 0 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _FadeColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _Tiling_And_Offset: {r: 1, g: 1, b: 0, a: 0} + - _WorldDir: {r: 0, g: 0, b: 0, a: 0} + - _WorldPos: {r: 0, g: 0, b: 0, a: 0} + m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!1 &1418541893 GameObject: m_ObjectHideFlags: 0 @@ -13818,6 +13751,148 @@ Transform: - {fileID: 79922870} m_Father: {fileID: 14012181} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!21 &1767975941 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: PortalMat (for Surface) + m_Shader: {fileID: -6465566751694194690, guid: a47a55574e258ae4f97fad14d64ff151, + type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _Albedo: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TexLeft: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TexRight: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlbedoAlpha: 1 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FadeColorBlend: 0.004828562 + - _ForceEye: 0 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + - _flipY: 0 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _FadeColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _Tiling_And_Offset: {r: 1, g: 1, b: 0, a: 0} + - _WorldDir: {r: 0, g: 0, b: 0, a: 0} + - _WorldPos: {r: 0, g: 0, b: 0, a: 0} + m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!1 &1785123207 GameObject: m_ObjectHideFlags: 0 @@ -15305,6 +15380,148 @@ Transform: m_Children: [] m_Father: {fileID: 1078295316} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!21 &2050939159 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: PortalMat (for Surface) + m_Shader: {fileID: -6465566751694194690, guid: a47a55574e258ae4f97fad14d64ff151, + type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _Albedo: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TexLeft: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TexRight: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlbedoAlpha: 1 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FadeColorBlend: 1 + - _ForceEye: 0 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + - _flipY: 0 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _FadeColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _Tiling_And_Offset: {r: 1, g: 1, b: 0, a: 0} + - _WorldDir: {r: 0, g: 0, b: 0, a: 0} + - _WorldPos: {r: 0, g: 0, b: 0, a: 0} + m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!1 &2065561887 GameObject: m_ObjectHideFlags: 0 @@ -15840,7 +16057,7 @@ PrefabInstance: type: 3} propertyPath: 'm_Materials.Array.data[0]' value: - objectReference: {fileID: 597148020} + objectReference: {fileID: 1402549660} - target: {fileID: 7698898345407554876, guid: 80f01f07be8048f4582821772419a545, type: 3} propertyPath: portalableObjects.Array.size