Added black Loading Sphere
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@@ -8,16 +8,17 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: LoadingScreen
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m_Shader: {fileID: 4800000, guid: fadb727869e4c4392bda563f077b98ed, type: 3}
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m_Shader: {fileID: 4800000, guid: 650dd9526735d5b46b79224bc6e94025, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_DoubleSidedGI: 1
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m_CustomRenderQueue: -1
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stringTagMap: {}
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stringTagMap:
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RenderType: Opaque
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disabledShaderPasses:
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- MOTIONVECTORS
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m_LockedProperties:
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@@ -89,18 +90,21 @@ Material:
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- _AddPrecomputedVelocity: 0
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- _AlphaClip: 0
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- _AlphaToMask: 0
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- _ApertureSize: 0.7
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- _Blend: 0
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- _BlendModePreserveSpecular: 1
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- _BlendOp: 0
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- _BumpScale: 1
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- _ClearCoatMask: 0
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- _ClearCoatSmoothness: 0
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- _Cull: 2
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- _Cull: 1
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- _Cutoff: 0.5
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- _DetailAlbedoMapScale: 1
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- _DetailNormalMapScale: 1
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- _DstBlend: 0
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- _DstBlendAlpha: 0
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- _EnvironmentReflections: 1
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- _FeatheringEffect: 0.2
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- _GlossMapScale: 0
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- _Glossiness: 0
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- _GlossyReflections: 0
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@@ -110,6 +114,7 @@ Material:
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- _PassthroughAmount: 1
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- _QueueOffset: 0
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- _ReceiveShadows: 1
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- _SampleGI: 0
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- _Smoothness: 0
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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@@ -124,6 +129,8 @@ Material:
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- _Color: {r: 0, g: 0, b: 0, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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- _VignetteColor: {r: 0, g: 0, b: 0, a: 1}
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- _VignetteColorBlend: {r: 0, g: 0, b: 0, a: 1}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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--- !u!114 &3928478412198296256
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