Initial commit
This commit is contained in:
@@ -0,0 +1,18 @@
|
||||
#if (UNITY_EDITOR)
|
||||
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
namespace ECE
|
||||
{
|
||||
// This is just the empty class that get's overwritten to add DOTS support.
|
||||
// This make it much simpler for future updates to also work with DOTS as
|
||||
// the only thing it does is convert the colliders through the UI Button.
|
||||
// by having the same class with required method, we don't need to adjust
|
||||
// other scripts each update.
|
||||
public class EasyColliderDOTS
|
||||
{
|
||||
public void OnInspectorGUI(EasyColliderEditor Editor) { }
|
||||
}
|
||||
}
|
||||
#endif
|
||||
Reference in New Issue
Block a user