Initial commit

This commit is contained in:
Thorbjoern
2025-05-26 00:46:28 +02:00
commit e5bca03433
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using UnityEngine;
namespace ECE
{
[System.Serializable]
public class EasyColliderRotateDuplicate
{
public enum ROTATE_AXIS
{
X,
Y,
Z,
}
public bool enabled;
public ROTATE_AXIS axis;
public int NumberOfDuplications = 4;
public float StartRotation = 0.0f;
public float EndRotation = 360f;
public GameObject pivot;
public GameObject attachTo;
}
}