Initial commit

This commit is contained in:
Thorbjoern
2025-05-26 00:46:28 +02:00
commit e5bca03433
3896 changed files with 1434297 additions and 0 deletions
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using UnityEngine;
using UnityEngine.XR.Interaction.Toolkit;
using UnityEngine.XR.Interaction.Toolkit.Interactables;
namespace XRMultiplayer
{
[RequireComponent(typeof(TrailRenderer))]
public class PenTrail : MonoBehaviour
{
public TrailRenderer trailRenderer => m_TrailRenderer;
TrailRenderer m_TrailRenderer;
[SerializeField] bool m_UseLifetime = false;
[SerializeField] float m_ObjectLifetimeInSeconds = 900.0f;
GameObject m_SpawnedInteractableObject;
Color m_StartColor;
float m_StartWidth;
// Start is called before the first frame update
void Awake()
{
if (!TryGetComponent(out m_TrailRenderer))
{
Utils.Log("Missing Components! Disabling Now.", 2);
enabled = false;
return;
}
}
public void SetColor(Color color)
{
m_StartColor = color;
UpdateColor(m_StartColor);
}
void UpdateColor(Color color)
{
m_TrailRenderer.material.color = color;
m_TrailRenderer.startColor = color;
m_TrailRenderer.endColor = color;
}
public void CreateInteractableTrail()
{
m_StartWidth = m_TrailRenderer.startWidth;
Mesh mesh = new();
m_TrailRenderer.BakeMesh(mesh, true);
m_SpawnedInteractableObject = new();
m_SpawnedInteractableObject.transform.position = Vector3.zero;
m_SpawnedInteractableObject.AddComponent<MeshFilter>().mesh = mesh;
m_SpawnedInteractableObject.AddComponent<MeshCollider>().sharedMesh = mesh;
m_SpawnedInteractableObject.transform.parent = transform;
XRSimpleInteractable interactable = m_SpawnedInteractableObject.AddComponent<XRSimpleInteractable>();
interactable.activated.AddListener(DestroyTrail);
interactable.hoverEntered.AddListener(HoverEntered);
interactable.hoverExited.AddListener(HoverExited);
if (m_UseLifetime)
Destroy(gameObject, m_ObjectLifetimeInSeconds);
}
void HoverEntered(HoverEnterEventArgs args)
{
m_TrailRenderer.startWidth = m_StartWidth * 3.0f;
m_TrailRenderer.endWidth = m_StartWidth * 3.0f;
UpdateColor(Color.red);
}
void HoverExited(HoverExitEventArgs args)
{
m_TrailRenderer.startWidth = m_StartWidth;
m_TrailRenderer.endWidth = m_StartWidth;
UpdateColor(m_StartColor);
}
void DestroyTrail(ActivateEventArgs args)
{
Destroy(gameObject);
}
}
}