Initial commit
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namespace UnityEngine.XR.Content.Interaction
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{
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/// <summary>
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/// Interface to implement for objects that hold a set of <c>Key</c>s
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/// </summary>
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public interface IKeychain
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{
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/// <summary>
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/// This callback is used to check if this keychain has a specific <c>Key</c>
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/// <see cref="Lock"/>
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/// </summary>
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/// <param name="key">the key to be checked</param>
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/// <returns>True if this keychain has the supplied key; false otherwise</returns>
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bool Contains(Key key);
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}
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}
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fileFormatVersion: 2
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guid: b3273498567e6fc4b944c2985269269d
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serializedVersion: 2
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@@ -0,0 +1,10 @@
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namespace UnityEngine.XR.Content.Interaction
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{
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/// <summary>
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/// An asset that represents a key. Used to check if an object can perform some action
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/// (<see cref="XRLockSocketInteractor"/> and <see cref="Keychain"/>)
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/// </summary>
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[CreateAssetMenuAttribute(menuName = "XR/Key Lock System/Key")]
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public class Key : ScriptableObject
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{ }
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}
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fileFormatVersion: 2
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guid: 4e629f4cfca91134e86ae027aaa5d4eb
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@@ -0,0 +1,73 @@
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using System.Collections.Generic;
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namespace UnityEngine.XR.Content.Interaction
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{
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/// <summary>
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/// A generic Keychain component that holds the <see cref="Key"/>s to open a <see cref="Lock"/>.
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/// Attach a Keychain component to an Interactable and assign to it the same Keys of an <see cref="XRLockSocketInteractor"/>
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/// or an <see cref="XRLockGridSocketInteractor"/> to open (or interact with) them.
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/// </summary>
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[DisallowMultipleComponent]
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public class Keychain : MonoBehaviour, IKeychain
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{
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[SerializeField]
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[Tooltip("The keys on this keychain" +
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"Create new keys by selecting \"Assets/Create/XR/Key Lock System/Key\"")]
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List<Key> m_Keys;
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HashSet<int> m_KeysHashSet = new HashSet<int>();
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void Awake()
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{
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RepopulateHashSet();
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}
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void OnValidate()
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{
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// A key was added through the inspector while the game was running?
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if (Application.isPlaying && m_Keys.Count != m_KeysHashSet.Count)
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RepopulateHashSet();
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}
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void RepopulateHashSet()
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{
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m_KeysHashSet.Clear();
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foreach (var key in m_Keys)
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{
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if (key != null)
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m_KeysHashSet.Add(key.GetInstanceID());
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}
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}
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/// <summary>
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/// Adds the supplied key to this keychain
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/// </summary>
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/// <param name="key">The key to be added to the keychain</param>
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public void AddKey(Key key)
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{
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if (key == null || Contains(key))
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return;
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m_Keys.Add(key);
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m_KeysHashSet.Add(key.GetInstanceID());
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}
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/// <summary>
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/// Adds the supplied key from this keychain
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/// </summary>
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/// <param name="key">The key to be removed from the keychain</param>
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public void RemoveKey(Key key)
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{
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m_Keys.Remove(key);
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if (key != null)
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m_KeysHashSet.Remove(key.GetInstanceID());
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}
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/// <inheritdoc />
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public bool Contains(Key key)
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{
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return key != null && m_KeysHashSet.Contains(key.GetInstanceID());
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 505599121cd7c2d4d87a596056b0142b
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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@@ -0,0 +1,48 @@
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using System;
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using System.Collections.Generic;
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namespace UnityEngine.XR.Content.Interaction
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{
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/// <summary>
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/// Use this object as a generic way to validate if an object can perform some action.
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/// The check is done in the <see cref="CanUnlock"/> method.
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/// This class is used in combination with a <see cref="Keychain"/> component.
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/// </summary>
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/// <seealso cref="XRLockSocketInteractor"/>
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/// <seealso cref="XRLockGridSocketInteractor"/>
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[Serializable]
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public class Lock
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{
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[SerializeField]
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[Tooltip("The required keys to unlock this lock" +
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"Create new keys by selecting \"Assets/Create/XR/Key Lock System/Key\"")]
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List<Key> m_RequiredKeys;
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/// <summary>
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/// Returns the required keys to unlock this lock.
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/// </summary>
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public List<Key> requiredKeys => m_RequiredKeys;
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/// <summary>
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/// Checks if the supplied keychain has all the required keys to open this lock.
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/// </summary>
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/// <param name="keychain">The keychain to be checked.</param>
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/// <returns>True if the supplied keychain has all the required keys; false otherwise.</returns>
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public bool CanUnlock(IKeychain keychain)
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{
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if (keychain == null)
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return m_RequiredKeys.Count == 0;
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foreach (var requiredKey in m_RequiredKeys)
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{
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if (requiredKey == null)
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continue;
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if (!keychain.Contains(requiredKey))
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return false;
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}
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return true;
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}
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}
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}
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||||
@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 1d479cceb8cf26842888dcaf56f46717
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serializedVersion: 2
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defaultReferences: []
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icon: {instanceID: 0}
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