Initial commit

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Thorbjoern
2025-05-26 00:46:28 +02:00
commit e5bca03433
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namespace UnityEngine.XR.Content.Interaction
{
/// <summary>
/// An asset that represents a key. Used to check if an object can perform some action
/// (<see cref="XRLockSocketInteractor"/> and <see cref="Keychain"/>)
/// </summary>
[CreateAssetMenuAttribute(menuName = "XR/Key Lock System/Key")]
public class Key : ScriptableObject
{ }
}