Initial commit
This commit is contained in:
@@ -0,0 +1,20 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.Video;
|
||||
|
||||
/// <summary>
|
||||
/// This script Toggles on / off the video player after each loop to fix a bug where the video player freezes after time.
|
||||
/// </summary>
|
||||
public class ResetVideoOnLoop : MonoBehaviour
|
||||
{
|
||||
[SerializeField] VideoPlayer m_VideoPlayer;
|
||||
// Start is called before the first frame update
|
||||
void Start() => m_VideoPlayer.loopPointReached += OnLoopPointReached;
|
||||
void OnDestroy() => m_VideoPlayer.loopPointReached -= OnLoopPointReached;
|
||||
|
||||
|
||||
private void OnLoopPointReached(VideoPlayer source)
|
||||
{
|
||||
source.enabled = false;
|
||||
source.enabled = true;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user