Initial commit
This commit is contained in:
@@ -0,0 +1,18 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
[CreateAssetMenu]
|
||||
public class RoomPrefs : ScriptableObject
|
||||
{
|
||||
public bool doors = false;
|
||||
public bool furniture = true;
|
||||
public bool portals = false;
|
||||
public bool enemies = false;
|
||||
|
||||
public void SetDoors (bool doorValue) { doors = doorValue; }
|
||||
public void SetFurniture (bool furnitureValue) { furniture=furnitureValue; }
|
||||
public void SetPortals (bool portalsValue) { portals = portalsValue; }
|
||||
public void SetEnemies (bool enemiesValue) { enemies = enemiesValue; }
|
||||
}
|
||||
Reference in New Issue
Block a user