%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4881f9a2c4d568047b316028d20a8dca, type: 3} m_Name: Main_Scene Baking Set m_EditorClassIdentifier: singleSceneMode: 1 settings: m_Version: 1 dilationSettings: enableDilation: 1 dilationDistance: 1 dilationValidityThreshold: 0.25 dilationIterations: 1 squaredDistWeighting: 1 virtualOffsetSettings: useVirtualOffset: 1 outOfGeoOffset: 0.01 searchMultiplier: 0.2 rayOriginBias: -0.001 maxHitsPerRay: 10 collisionMask: serializedVersion: 2 m_Bits: 4294967291 m_SceneGUIDs: - 8fa6282b64cb8bf46adbe5ea9a915bd1 scenesToNotBake: [] lightingScenarios: - Default version: 0 freezePlacement: 0 simplificationLevels: 3 minDistanceBetweenProbes: 1 renderersLayerMask: serializedVersion: 2 m_Bits: 4294967295 minRendererVolumeSize: 0.1