using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public class DateSelector : MonoBehaviour { public int selectedYear; public int selectedMonth; public int selectedDay; public int selectedHour; public int selectedMinute; public void SetYear(int yearIndex) { selectedYear = yearIndex + 2025; // Achtung: ggf. +Offset je nach Dropdown-Inhalt } public void SetMonth(int monthIndex) { selectedMonth = monthIndex + 1; // Januar = 0 in Dropdown → Monat = 1 } public void SetDay(int dayIndex) { selectedDay = dayIndex + 1; // 1–31 } public void SetHour(int hourIndex) { selectedHour = hourIndex; // 0–23 } public void SetMinute(int minuteIndex) { selectedMinute = minuteIndex * 5; // 0–59 } public DateTime selectedDateTime() { DateTime dateAndTime = new DateTime(selectedYear, selectedMonth, selectedDay, selectedHour, selectedMinute, 0, DateTimeKind.Utc); return dateAndTime; } }