%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &2288697374610103606 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1547487764943665762} - component: {fileID: 6651681620291214115} - component: {fileID: 6047836660472455827} m_Layer: 0 m_Name: PortalIcon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1547487764943665762 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2288697374610103606} serializedVersion: 2 m_LocalRotation: {x: 0.2528909, y: 0.0000003318406, z: -0.000000085699675, w: 0.96749485} m_LocalPosition: {x: 0.0143, y: 0.0679, z: -0.0114} m_LocalScale: {x: 0.044364054, y: 0.022182025, z: 0.044364054} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 775256868979823642} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6651681620291214115 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2288697374610103606} m_Mesh: {fileID: -2432090755550338912, guid: e5a6630fed1b1184b88349385b92e3a1, type: 3} --- !u!23 &6047836660472455827 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2288697374610103606} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a18043619b5a0bc42966eaa0e16cbb96, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &4595707077528300408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 775256868979823642} - component: {fileID: 5449786945185669949} - component: {fileID: 2423176607234442211} - component: {fileID: 7033070273078474915} - component: {fileID: 3199324980581476010} - component: {fileID: 1546329499844081548} - component: {fileID: 3586960245902799072} m_Layer: 0 m_Name: PortalGun m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &775256868979823642 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4595707077528300408} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1547487764943665762} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &5449786945185669949 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4595707077528300408} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 29d1422e820fb4a49aebcb7b1ad7aaf2, type: 2} - {fileID: 2100000, guid: 6fc6640ed62e4c741a40bed5da0325d1, type: 2} - {fileID: 2100000, guid: 0abddb65da4a74140a78fbb90382915a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 8 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2423176607234442211 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4595707077528300408} m_Mesh: {fileID: 310484865058047501, guid: 1609c0984d7ec494e87ab157c091b7e3, type: 3} --- !u!64 &7033070273078474915 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4595707077528300408} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 5 m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 310484865058047501, guid: 1609c0984d7ec494e87ab157c091b7e3, type: 3} --- !u!114 &3199324980581476010 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4595707077528300408} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2fd6aff72615e5b479c0c70c7995efa3, type: 3} m_Name: m_EditorClassIdentifier: layerMask: serializedVersion: 2 m_Bits: 0 portal1: {fileID: 0} portal2: {fileID: 0} light: {fileID: 0} alignWithViewDirectionOnHorizontalSurfaces: 0 ShootAction1: m_Name: Shoot Action 1 m_Type: 0 m_ExpectedControlType: m_Id: ad8fbee0-e234-4b1b-b536-3611ae1f0cfc m_Processors: m_Interactions: m_SingletonActionBindings: - m_Name: m_Id: 44927ecd-9f4f-447b-b8dc-976644238d91 m_Path: /leftButton m_Interactions: m_Processors: m_Groups: m_Action: Shoot Action 1 m_Flags: 0 - m_Name: m_Id: 11972097-3308-4c1c-a07e-b328776a2009 m_Path: /primaryButton m_Interactions: m_Processors: m_Groups: m_Action: Shoot Action 1 m_Flags: 0 m_Flags: 0 ShootAction2: m_Name: Shoot Action 2 m_Type: 0 m_ExpectedControlType: m_Id: 47f117bc-7f07-4320-b8fd-8ae70c16924a m_Processors: m_Interactions: m_SingletonActionBindings: - m_Name: m_Id: 17bb63b4-4155-47ba-aaec-8df07273bc4e m_Path: /rightButton m_Interactions: m_Processors: m_Groups: m_Action: Shoot Action 2 m_Flags: 0 - m_Name: m_Id: 916f7d83-6d6d-4f69-bf51-2d64d02f7fd4 m_Path: /secondaryButton m_Interactions: m_Processors: m_Groups: m_Action: Shoot Action 2 m_Flags: 0 m_Flags: 0 --- !u!114 &1546329499844081548 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4595707077528300408} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6a0c949f578a98940bc705d279684d93, type: 3} m_Name: m_EditorClassIdentifier: GameObjectToClone: {fileID: 0} --- !u!136 &3586960245902799072 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4595707077528300408} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.06 m_Height: 0.8 m_Direction: 2 m_Center: {x: 0.0149980765, y: 0.0106062945, z: -0.3}