Files
RoomAwareVR/Assets/VRMPAssets/Scripts/UI/PlayerOptions.cs
2025-05-26 00:46:28 +02:00

305 lines
10 KiB
C#

using UnityEngine;
using UnityEditor;
using UnityEngine.Audio;
using TMPro;
using System;
using Unity.Netcode;
using UnityEngine.UI;
using UnityEngine.XR.Interaction.Toolkit.Samples.StarterAssets;
using UnityEngine.InputSystem;
using UnityEngine.XR.Interaction.Toolkit.Locomotion.Turning;
using UnityEngine.Android;
namespace XRMultiplayer
{
[DefaultExecutionOrder(100)]
public class PlayerOptions : MonoBehaviour
{
[SerializeField] InputActionReference m_ToggleMenuAction;
[SerializeField] AudioMixer m_Mixer;
[Header("Panels")]
[SerializeField] GameObject m_HostRoomPanel;
[SerializeField] GameObject m_ClientRoomPanel;
[SerializeField] GameObject[] m_OfflineWarningPanels;
[SerializeField] GameObject[] m_OnlinePanels;
[SerializeField] GameObject[] m_Panels;
[SerializeField] Toggle[] m_PanelToggles;
[Header("Text Components")]
[SerializeField] TMP_Text m_SnapTurnText;
[SerializeField] TMP_Text m_RoomCodeText;
[SerializeField] TMP_Text m_TimeText;
[SerializeField] TMP_Text[] m_RoomNameText;
[SerializeField] TMP_InputField m_RoomNameInputField;
[SerializeField] TMP_Text[] m_PlayerCountText;
[Header("Voice Chat")]
[SerializeField] Button m_MicPermsButton;
[SerializeField] Slider m_InputVolumeSlider;
[SerializeField] Slider m_OutputVolumeSlider;
[SerializeField] Image m_LocalPlayerAudioVolume;
[SerializeField] Image m_MutedIcon;
[SerializeField] Image m_MicOnIcon;
[SerializeField] TMP_Text m_VoiceChatStatus;
[Header("Player Options")]
[SerializeField] Vector2 m_MinMaxMoveSpeed = new Vector2(2.0f, 10.0f);
[SerializeField] Vector2 m_MinMaxTurnAmount = new Vector2(15.0f, 180.0f);
[SerializeField] float m_SnapTurnUpdateAmount = 15.0f;
VoiceChatManager m_VoiceChatManager;
DynamicMoveProvider m_MoveProvider;
SnapTurnProvider m_TurnProvider;
UnityEngine.XR.Interaction.Toolkit.Locomotion.Comfort.TunnelingVignetteController m_TunnelingVignetteController;
PermissionCallbacks permCallbacks;
private void Awake()
{
m_VoiceChatManager = FindFirstObjectByType<VoiceChatManager>();
m_MoveProvider = FindFirstObjectByType<DynamicMoveProvider>();
m_TurnProvider = FindFirstObjectByType<SnapTurnProvider>();
m_TunnelingVignetteController = FindFirstObjectByType<UnityEngine.XR.Interaction.Toolkit.Locomotion.Comfort.TunnelingVignetteController>();
XRINetworkGameManager.Connected.Subscribe(ConnectOnline);
XRINetworkGameManager.ConnectedRoomName.Subscribe(UpdateRoomName);
m_VoiceChatManager.selfMuted.Subscribe(MutedChanged);
m_VoiceChatManager.connectionStatus.Subscribe(UpdateVoiceChatStatus);
m_InputVolumeSlider.onValueChanged.AddListener(SetInputVolume);
m_OutputVolumeSlider.onValueChanged.AddListener(SetOutputVolume);
ConnectOnline(false);
if (m_ToggleMenuAction != null)
m_ToggleMenuAction.action.performed += ctx => ToggleMenu();
else
Utils.Log("No toggle menu action assigned to OptionsPanel", 1);
permCallbacks = new PermissionCallbacks();
permCallbacks.PermissionDenied += PermissionCallbacks_PermissionDenied;
permCallbacks.PermissionGranted += PermissionCallbacks_PermissionGranted;
}
internal void PermissionCallbacks_PermissionGranted(string permissionName)
{
Utils.Log($"{permissionName} PermissionCallbacks_PermissionGranted");
m_MicPermsButton.gameObject.SetActive(false);
}
internal void PermissionCallbacks_PermissionDenied(string permissionName)
{
Utils.Log($"{permissionName} PermissionCallbacks_PermissionDenied");
}
void OnEnable()
{
TogglePanel(0);
if (!Permission.HasUserAuthorizedPermission(Permission.Microphone))
{
m_MicPermsButton.gameObject.SetActive(true);
}
else
{
m_MicPermsButton.gameObject.SetActive(false);
}
}
private void OnDestroy()
{
XRINetworkGameManager.Connected.Unsubscribe(ConnectOnline);
XRINetworkGameManager.ConnectedRoomName.Unsubscribe(UpdateRoomName);
m_VoiceChatManager.selfMuted.Unsubscribe(MutedChanged);
m_VoiceChatManager.connectionStatus.Unsubscribe(UpdateVoiceChatStatus);
m_InputVolumeSlider.onValueChanged.RemoveListener(SetInputVolume);
m_OutputVolumeSlider.onValueChanged.RemoveListener(SetOutputVolume);
}
private void Update()
{
m_TimeText.text = $"{DateTime.Now:h:mm}<size=4><voffset=1em>{DateTime.Now:tt}</size></voffset>";
if (XRINetworkGameManager.Connected.Value)
{
m_LocalPlayerAudioVolume.fillAmount = XRINetworkPlayer.LocalPlayer.playerVoiceAmp;
}
else
{
m_LocalPlayerAudioVolume.fillAmount = OfflinePlayerAvatar.voiceAmp.Value;
}
}
void ConnectOnline(bool connected)
{
foreach (var go in m_OfflineWarningPanels)
{
go.SetActive(!connected);
}
foreach (var go in m_OnlinePanels)
{
go.SetActive(connected);
}
if (connected)
{
m_HostRoomPanel.SetActive(NetworkManager.Singleton.IsServer);
m_ClientRoomPanel.SetActive(!NetworkManager.Singleton.IsServer);
UpdateRoomName(XRINetworkGameManager.ConnectedRoomName.Value);
m_MutedIcon.enabled = false;
m_MicOnIcon.enabled = true;
m_LocalPlayerAudioVolume.enabled = true;
}
else
{
ToggleMenu(false);
}
}
public void TogglePanel(int panelID)
{
for (int i = 0; i < m_Panels.Length; i++)
{
m_PanelToggles[i].SetIsOnWithoutNotify(panelID == i);
m_Panels[i].SetActive(i == panelID);
}
}
/// <summary>
/// Toggles the menu on or off.
/// </summary>
/// <param name="overrideToggle"></param>
/// <param name="overrideValue"></param>
public void ToggleMenu(bool overrideToggle = false, bool overrideValue = false)
{
if (overrideToggle)
{
gameObject.SetActive(overrideValue);
}
else
{
ToggleMenu();
}
TogglePanel(0);
}
public void ToggleMenu()
{
gameObject.SetActive(!gameObject.activeSelf);
}
public void LogOut()
{
XRINetworkGameManager.Instance.Disconnect();
}
public void QuickJoin()
{
XRINetworkGameManager.Instance.QuickJoinLobby();
}
public void QuitGame()
{
#if UNITY_EDITOR
EditorApplication.isPlaying = false;
#else
Application.Quit();
#endif
}
void UpdateVoiceChatStatus(string statusMessage)
{
m_VoiceChatStatus.text = $"<b>Voice Chat:</b> {statusMessage}";
}
public void SetVolumeLevel(float sliderValue)
{
m_Mixer.SetFloat("MainVolume", Mathf.Log10(sliderValue) * 20);
}
public void SetInputVolume(float volume)
{
float perc = Mathf.Lerp(-10, 10, volume);
m_VoiceChatManager.SetInputVolume(perc);
}
public void SetOutputVolume(float volume)
{
float perc = Mathf.Lerp(-10, 10, volume);
m_VoiceChatManager.SetOutputVolume(perc);
}
public void ToggleMute()
{
m_VoiceChatManager.ToggleSelfMute();
}
void MutedChanged(bool muted)
{
m_MutedIcon.enabled = muted;
m_MicOnIcon.enabled = !muted;
m_LocalPlayerAudioVolume.enabled = !muted;
PlayerHudNotification.Instance.ShowText($"<b>Microphone: {(muted ? "OFF" : "ON")}</b>");
}
// Room Options
public void UpdateRoomPrivacy(bool toggle)
{
XRINetworkGameManager.Instance.lobbyManager.UpdateRoomPrivacy(toggle);
}
public void SubmitNewRoomName(string text)
{
XRINetworkGameManager.Instance.lobbyManager.UpdateLobbyName(text);
}
void UpdateRoomName(string newValue)
{
m_RoomCodeText.text = $"Room Code: {XRINetworkGameManager.ConnectedRoomCode}";
foreach (var t in m_RoomNameText)
{
t.text = XRINetworkGameManager.ConnectedRoomName.Value;
}
m_RoomNameInputField.text = XRINetworkGameManager.ConnectedRoomName.Value;
}
// Player Options
public void SetHandOrientation(bool toggle)
{
if (toggle)
{
m_MoveProvider.leftHandMovementDirection = DynamicMoveProvider.MovementDirection.HandRelative;
}
}
public void SetHeadOrientation(bool toggle)
{
if (toggle)
{
m_MoveProvider.leftHandMovementDirection = DynamicMoveProvider.MovementDirection.HeadRelative;
}
}
public void SetMoveSpeed(float speedPercent)
{
m_MoveProvider.moveSpeed = Mathf.Lerp(m_MinMaxMoveSpeed.x, m_MinMaxMoveSpeed.y, speedPercent);
}
public void UpdateSnapTurn(int dir)
{
float newTurnAmount = Mathf.Clamp(m_TurnProvider.turnAmount + (m_SnapTurnUpdateAmount * dir), m_MinMaxTurnAmount.x, m_MinMaxTurnAmount.y);
m_TurnProvider.turnAmount = newTurnAmount;
m_SnapTurnText.text = $"{newTurnAmount}°";
}
public void ToggleTunnelingVignette(bool toggle)
{
m_TunnelingVignetteController.gameObject.SetActive(toggle);
}
public void ToggleFlight(bool toggle)
{
m_MoveProvider.useGravity = !toggle;
m_MoveProvider.enableFly = toggle;
}
}
}