17 lines
338 B
C#
17 lines
338 B
C#
using System;
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using UnityEngine;
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public class Room : MonoBehaviour
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{
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public int roomID;
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public float timeInSeconds { get; set; }
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public bool used = false;
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public Room CreateRoom(int roomID, float timeInSeconds)
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{
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this.roomID = roomID;
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this.timeInSeconds = timeInSeconds;
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return this;
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}
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}
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