Initial commit: creator and database data structure docs
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# Creator Data Structure
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This document describes the internal data structures used by the XRWise Creator editor.
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---
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## `SceneItem`
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A single object in the scene. Stored in the Zustand store as `Record<number, SceneItem>`.
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```ts
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type SceneItem = {
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// --- always present ---
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type: ItemType // e.g. "Cube", "Camera", "Directional Light"
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category: string // e.g. "Basic", "Light", "Streaming"
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position: [number, number, number] // world-space XYZ
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// --- transform ---
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rotation?: number[] // Euler degrees [x, y, z]
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dimensions?: number[] // XYZ scale / size in metres
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// --- appearance ---
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color?: string // hex color e.g. "#ffffff"
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opacity?: number // 0–1
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// --- lights ---
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intensity?: number | string // light intensity
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target?: number[] // look-at point [x, y, z]
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// --- media / streaming ---
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file?: string // asset path or storage key
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LiveKitRoomID?: string
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shader?: string // "unlit" | "lit" | "greenscreen"
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GreenScreenColor?: string // hex color
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GreenScreenBorderSettings?: string // numeric string
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GreenScreenColorNear?: string // numeric string (0–1)
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widthcrop?: number
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heightcrop?: number
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videoJobId?: string // in-progress conversion job ID
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// --- text ---
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text?: string
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fontWeight?: "light" | "regular" | "bold"
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fontSize?: number
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// --- camera ---
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zoom?: number // 1–10; maps to FOV = 50 / zoom
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// --- interactions ---
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grabable?: boolean
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}
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```
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### Fields by item type
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| Type | Required fields | Optional fields |
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|---|---|---|
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| `Cube` / `Sphere` / `Cylinder` / `Cone` | `position` | `color`, `opacity`, `dimensions`, `rotation` |
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| `Floor` | `position` | `color`, `opacity`, `dimensions`, `rotation` |
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| `Wall` | `position` | `color`, `opacity`, `dimensions`, `rotation` |
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| `Directional Light` | `position`, `target` | `color`, `intensity` |
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| `Point Light` | `position` | `color`, `intensity` |
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| `Entrance` / `Exit` | `position` | — |
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| `Billboard` | `position`, `file` | `dimensions`, `rotation` |
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| `LiveKitStream` | `position`, `LiveKitRoomID` | `shader`, `GreenScreenColor`, `GreenScreenBorderSettings`, `GreenScreenColorNear`, `widthcrop`, `heightcrop`, `dimensions`, `rotation` |
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| `VideoWall` | `position` | `file`, `videoJobId`, `widthcrop`, `heightcrop`, `dimensions`, `rotation` |
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| `Presentation` | `position` | `file`, `dimensions`, `rotation` |
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| `Camera` | `position`, `target` | `zoom`, `rotation` |
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| `Text` | `position`, `text` | `color`, `fontSize`, `fontWeight`, `dimensions`, `rotation` |
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| `Custom` | `position`, `file` | `dimensions`, `rotation` |
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### Common optional field (all types)
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| Field | Type | Description |
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|---|---|---|
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| `grabable` | `boolean` | Whether the item is interactable in-experience |
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---
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## `SceneItems`
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The full scene is stored as a flat map keyed by numeric ID:
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```ts
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type SceneItems = Record<number, SceneItem>
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```
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IDs are assigned sequentially when items are spawned and do not change.
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---
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## `SceneStore` (Zustand)
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The complete editor state. Fields marked 💾 are persisted to `localStorage` under the key `scene-storage`.
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| Field | Type | Default | 💾 | Description |
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|---|---|---|---|---|
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| `items` | `SceneItems` | `{}` | ✅ | All scene objects |
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| `selected` | `number \| null` | `null` | ✅ | Currently selected item ID |
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| `skyColor` | `string` | `"#ffffff"` | ✅ | Background color |
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| `showGrid` | `boolean` | `true` | ✅ | Grid visibility |
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| `customItems` | `CustomItem[]` | `[]` | ✅ | User-uploaded GLB assets |
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| `showLights` | `boolean` | `true` | ✅ | Light helper visibility |
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| `showWalls` | `boolean` | `true` | ✅ | Wall visibility |
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| `showDummy` | `boolean` | `false` | ✅ | Stickman dummy visibility |
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| `cameraTarget` | `number[]` | `[0,0,0]` | ✅ | OrbitControls look-at point |
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| `cameraRotation` | `number[]` | `[0,0,0]` | ✅ | Editor camera rotation |
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| `cameraQuaternion` | `[x,y,z,w]` | `[0,0,0,0]` | ✅ | Editor camera quaternion |
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| `message` | `string \| null` | `null` | — | Transient toast message |
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| `isDragging` | `boolean` | `false` | — | Pointer drag state |
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| `isTyping` | `boolean` | `false` | — | Text input focus state |
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| `orbitControls` | `OrbitControlsImpl \| null` | `null` | — | Live OrbitControls ref |
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| `api` | `ScreenshotAPI \| null` | `null` | — | Screenshot renderer ref |
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---
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## `ITEMS_CONFIG` spawn defaults
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When an item is added to the scene, it is initialized with these values from `items-config.tsx`:
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| Type | `dimensions` | `color` | `rotation` | `spawnY` | `customAttributes` |
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|---|---|---|---|---|---|
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| `Cube` | `[1,1,1]` | `#ffffff` | `[0,0,0]` | `0.5` | — |
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| `Sphere` | `[1,1,1]` | `#ffffff` | `[0,0,0]` | `0.5` | — |
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| `Cylinder` | `[1,1,1]` | `#ffffff` | `[0,0,0]` | `0.5` | — |
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| `Cone` | `[1,1,1]` | `#ffffff` | `[0,0,0]` | `0.5` | — |
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| `Floor` | `[10,0.1,10]` | `#ffffff` | `[0,0,0]` | `0` | — |
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| `Wall` | `[20,5,0.1]` | `#ffffff` | `[0,90,0]` | `2.5` | — |
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| `Point Light` | `[1,1,1]` | `#ffffff` | `[0,0,0]` | `5` | `intensity: 50, target: [0,0,0]` |
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| `Directional Light` | `[1,1,1]` | `#ffffff` | `[0,0,0]` | `5` | `intensity: 20, target: [0,0,0]` |
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| `Entrance` | `[1,1,1]` | `#ffffff` | `[0,0,0]` | `0.1` | — |
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| `Exit` | `[1,1,1]` | `#962929` | `[0,0,0]` | `0.1` | — |
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| `Billboard` | `[1,1,1]` | `#ffffff` | `[0,0,0]` | `4` | `file: "/img/default-img.png"` |
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| `LiveKitStream` | `[1,1,1]` | `#ffffff` | `[0,0,0]` | `4` | `LiveKitRoomID: "Gas Station"` |
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| `VideoWall` | `[1,1,1]` | `#ffffff` | `[0,0,0]` | `4` | — |
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| `Presentation` | `[1,1,1]` | `#ffffff` | `[0,0,0]` | `4` | — |
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| `Camera` | `[1,1,1]` | `#444444` | `[0,0,0]` | `4` | `zoom: 1, target: [0,0,0]` |
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| `Text` | `[0.5,0.5,0.5]` | `black` | `[0,0,0]` | `2` | `text: "Text", fontWeight: "regular", fontSize: 5` |
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| `Custom` | `[1,1,1]` | `#ffffff` | `[0,0,0]` | `1` | — |
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