brightness/intensity fixed in unity
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-10
@@ -1,23 +1,27 @@
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# Directional Light
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### Type
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pre-defined
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### 3D
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No visible mesh. Represents a scene-wide directional light source (like the sun).
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The `target` arg defines the direction the light points toward.
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Default spawn height is y=5.
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### Custom Args:
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| Key | Type | Implemented | Description |
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|---|---|---|---|
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| color | hexColor | ⚠️ (Creator tbd) | Color of the light |
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| intensity | float | ⚠️ **See note below.** | Light intensity (default tbd). |
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| target | string `"x,y,z"` | ⚠️ (Unity only reads rotation) | World-space look-at point the light aims at |
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| grabable | `"true"` / `"false"` | ⚠️ | Whether the item can be grabbed in-experience (common to all types) |
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| Key | Type | Implemented | Description |
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| --------- | -------------------- | ------------------------------ | ------------------------------------------------------------------- |
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| color | hexColor | ⚠️ (Creator tbd) | Color of the light |
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| intensity | float | ✔️ | Light intensity (default 1). |
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| target | string `"x,y,z"` | ⚠️ (Unity only reads rotation) | World-space look-at point the light aims at |
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| grabable | `"true"` / `"false"` | ⚠️ | Whether the item can be grabbed in-experience (common to all types) |
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### Special Notes:
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**Key name discrepancy:** The database save format uses `intensity` as the argument key, but `LightManupulationBehaviour.cs` reads `brightness`. Light intensity args may not apply at runtime unless this is resolved.
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**Key name discrepancy:** The database save format uses `intensity` as the argument key. `LightManupulationBehaviour.cs` read `brightness` and "intensity".
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### Example:
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@@ -25,13 +29,13 @@ Default spawn height is y=5.
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{
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"position": { "x": 0.0, "y": 5.0, "z": 0.0 },
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"rotation": { "x": 0.0, "y": 0.0, "z": 0.0 },
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"scale": { "x": 1.0, "y": 1.0, "z": 1.0 },
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"scale": { "x": 1.0, "y": 1.0, "z": 1.0 },
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"type": "pre-defined",
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"resourcename": "Directional Light",
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"item-custom-args": [
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{ "argument": "color", "value": "#ffffff" },
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{ "argument": "color", "value": "#ffffff" },
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{ "argument": "intensity", "value": "20" },
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{ "argument": "target", "value": "0,0,0" }
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{ "argument": "target", "value": "0,0,0" }
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],
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"item-custom-args-adv": null
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}
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