# Entrance ### Type pre-defined ### 3D An (invisible) Object marking where the player spawns when entering the Room. In the creator is marked with a small disk. Default spawn is at y=0.1 to prevent players falling through the floor. ### Custom Args: | Key | Type | Implemented | Description | |---|---|---|---| | grabable | `"true"` / `"false"` | ⚠️ | Whether the item can be grabbed in-experience (common to all types) | ### Special Notes: _none_ ### Example: ```json { "position": { "x": 0.0, "y": 0.1, "z": 0.0 }, "rotation": { "x": 0.0, "y": 0.0, "z": 0.0 }, "scale": { "x": 1.0, "y": 1.0, "z": 1.0 }, "type": "pre-defined", "resourcename": "Entrance", "item-custom-args": [], "item-custom-args-adv": null } ```