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2026-06-11 09:16:29 +02:00

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Floor

Type

pre-defined

3D

The Floor is a flat plane. Default dimensions are 10m × 10m. Its Origin is at the Center (surface level). Spawnpoint should be {0,0,0}.

Custom Args:

Key Type Implemented Description
color hexColor ✔️ Color of the floor material
opacity float (01) ⚠️ (not in Unity) Transparency of the floor material
grabable "true" / "false" ⚠️ Whether the item can be grabbed in-experience (common to all types)

Special Notes:

The Floor uses Plane as its resourcename. The Creator type is Floor. Has a collider and is a "Teleportation Area".

Example:

{
  "position": { "x": 0.0, "y": 0.0, "z": 0.0 },
  "rotation": { "x": 0.0, "y": 0.0, "z": 0.0 },
  "scale":    { "x": 10, "y": 1, "z": 5.0 },
  "type": "pre-defined",
  "resourcename": "Plane",
  "item-custom-args": [
    { "argument": "color", "value": "#cccccc" }
  ],
  "item-custom-args-adv": null
}