Partiially working Timeslot-change and Heat Reciever on Targets

This commit is contained in:
Thorbjoern
2025-07-19 13:02:31 +02:00
parent 13cd053279
commit 9fd840a8f8
43 changed files with 2571 additions and 263 deletions
@@ -61,7 +61,7 @@ namespace GhostSystem
supabaseReady = true;
}
private void HandleSceneIdReady(string id, List<GameObject> doors)
private void HandleSceneIdReady(string id, List<GameObject> doors, List<RecieveHeat> targets)
{
SceneId = id;
sceneIdReady = true;