Partiially working Timeslot-change and Heat Reciever on Targets

This commit is contained in:
Thorbjoern
2025-07-19 13:02:31 +02:00
parent 13cd053279
commit 9fd840a8f8
43 changed files with 2571 additions and 263 deletions
+1 -1
View File
@@ -66,7 +66,7 @@ public class FlushAndLoad : MonoBehaviour
}
}
private void HandleSceneIdReady(string id, List<GameObject> doors)
private void HandleSceneIdReady(string id, List<GameObject> doors, List<RecieveHeat> targets)
{
sceneId = id;
if (id == "Room1")