Files
RoomAwareVR/Assets/NewSceneTrigger.cs
2025-05-26 00:46:28 +02:00

15 lines
317 B
C#

using UnityEngine;
using UnityEngine.SceneManagement;
public class NewSceneTrigger : MonoBehaviour
{
private void OnTriggerEnter(Collider other)
{
if (other.gameObject.CompareTag("Player"))
{
SceneManager.LoadScene(2);
Debug.Log("Loaded new scene");
}
}
}