Files
2025-10-02 00:07:11 +02:00

19 lines
493 B
C#

using System.Globalization;
using Unity.Netcode;
using UnityEngine;
// Hilfs-Skript um bestimmte Objekte für den lokalen Spieler unsichtbar zu machen. Findet momentan keine Anwendung.
public class InvisibleForLocalPlayer : NetworkBehaviour
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
foreach (var r in GetComponentsInChildren<Renderer>())
{
r.enabled = !IsOwner;
}
}
}