21 lines
632 B
C#
21 lines
632 B
C#
using UnityEngine;
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using UnityEngine.Video;
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/// <summary>
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/// This script Toggles on / off the video player after each loop to fix a bug where the video player freezes after time.
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/// </summary>
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public class ResetVideoOnLoop : MonoBehaviour
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{
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[SerializeField] VideoPlayer m_VideoPlayer;
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// Start is called before the first frame update
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void Start() => m_VideoPlayer.loopPointReached += OnLoopPointReached;
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void OnDestroy() => m_VideoPlayer.loopPointReached -= OnLoopPointReached;
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private void OnLoopPointReached(VideoPlayer source)
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{
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source.enabled = false;
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source.enabled = true;
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}
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}
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