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2026-06-11 14:45:36 +02:00

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# GoToOtherRoom
### Type
pre-defined
### 3D
Unity: Pink 2x2 square in the floor, text hovering 1.5m above.
Text is always facing the user.
### Custom Args:
| Key | Type | Implemented | Description |
|---|---|---|---|
| RoomName | string | ❌ | Display label shown on the entrance |
| UUID | string | ❌ | UUID of the target room to teleport to |
| color | hexColor | ❌ | Tint color of the entrance mesh, default xrwise pink|
| grabable | `"true"` / `"false"` | ⚠️ (not in Unity yet) | Whether the item can be grabbed in-experience (common to all types) |
### Special Notes:
Only the Mesh still exists. Neither Unity nor Creatro implemented yet.
### Example:
```json
{
"position": { "x": 7.0, "y": 0.1, "z": -2.0 },
"rotation": { "x": 0.0, "y": 45.0, "z": 0.0 },
"scale": { "x": 1.0, "y": 1.0, "z": 1.0 },
"type": "pre-defined",
"resourcename": "Entrance",
"item-custom-args": [
{ "argument": "RoomName", "value": "Demo Room Number 2" },
{ "argument": "UUID", "value": "a0a11a08-dc35-49e1-9808-1452b9d31be3" },
{ "argument": "color", "value": "#b4da55" }
],
"item-custom-args-adv": null
}
```