Files
RoomAwareVR/Assets/_Scripts/Utility/RecieveHeat.cs
T

25 lines
491 B
C#

using UnityEngine;
public class RecieveHeat : MonoBehaviour
{
private float heatLevel;
private Material myMat;
private void Start()
{
myMat = GetComponent<Renderer>().material;
}
public void SetHeat(float heat)
{
if (heat > 255) return;
heatLevel = heat;
myMat.color = new Color(heatLevel,0,0);
}
public void AddHeat(float heat)
{
heatLevel += heat;
myMat.color = new Color(heatLevel, 0, 0);
}
}